beginoutdoorscript;
variables;

body;
beginstate 0;

break;
beginstate 1;

break;
beginstate 2;

break;
beginstate 10;
    if (get_flag(231, 0) == 0)
        message_dialog("There is a nephil outpost here. You decide not to approach because there are lots of archers ready.", "");
    set_flag(231, 0, 1);
break;
beginstate 11;

break;
beginstate 12;

break;
beginstate 13;

break;